![]() But in my case i need a random particles appear, without noticeable pattern… Now i need to stick with previous molecular for this, but your version in much more handy to use, so maybe there is solution for this. I think it has something to do with particles, that appears at the same place and instantly bounce from each other, and solution is to create a grid with no intersections. But if i crank up randomness of a grid, then problem comes back. This issue appears only in emitter type, not 2d or 3d grid. I need to mention that for molecular+ i’m using latest blender 2.93 alpha, and for molecular 1.1.2 - 2.92, because it gives me an error when i try to install it on latest. I’ve compared the same setup with original molecular 1.1.2, and there particles behave much more predictably, just starts to fall down. I’m creating a plane emitter with uv spheres and at the start of simulation particles just bounces from each other and fly away. Hi! I’m testing latest molecular+ (1.1.3), and having an issue that shown on video. CSG level modeling workflow add-on for Blender. ![]() Just pick the camera motion from a variety of categories and import it into your scene. ![]() It means that it becomes very easy to create camera movements through your scene. uploads/default/original/4X/3/5/f/35f5287e183013b078a1b1172948a6f195aada02.mp4 Cinepack is an add-on that features a large set of pre-animated camera moves. ![]()
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